Planet Fitness Downtown Dodgeball Bash Rules


1. There are 6 balls total, (5 - 8.5” “Blocker” balls; 1 - 5” “Stinger” ball) into 2 even groups near the ends of the centerline. During the opening rush (when the game starts), a ball is not live until it has been taken behind the attack line.

2. You are out if: 1) you step on or over the centerline or the sideline (unless retrieving a ball on the sideline); 2) a thrown live ball hits your body; and 3) you throw a live ball and it is caught by an opponent.

3. A thrown live ball can only hit out 1 player. Thrown balls that hit the ground, the wall, other balls, players, or other objects before hitting the opponent are considered dead balls, and are ineligible to hit players out.

4. You may block a thrown ball with a held ball. However, if you drop the blocking ball during the act of blocking, or if you fail to make a clean block (as in the thrown ball still ends up hitting or grazing your body afterwards), you are out.

5. If you are out, line up on the side in the order you got out (think of it as being in an “resurrection” line). If your teammate catches a ball, the player at the start of your team’s “resurrection” line comes back into play after touching the back wall (the teammate must be in the line at the time of the catch to be eligible to be brought back in).

6. You can only hold a ball for 10 seconds, afterwards, it will be considered dead. Dead balls need to be rolled over immediately to the other team. This will be monitored by the referees.

7. If the game comes down to 1 player per side, they have 10 seconds to hit each other out; if not, "Mayhem" goes into effect. The game is paused, each player gets two Blocker balls, two Stinger balls are lined up at the ends of the centerline, and the centerline is dissolved. The first player to get the other player out wins.

8. Headshots are discouraged. However, headshots with the Blocker balls will count. Headshots with the Stinger balls will not count.

BRACKET PLAY RULES (16 teams total):

1. At the start of Bracket-play, all games will be elimination games. There will be a possibility of three (3) games per match. Each game will continue until one team eliminates all of its opponent’s players via regular play or Mayhem play.

2. A “match” will be won when one team wins two-out-of-three consecutive games. The match winner will advance in the bracket.

3. The bracket is a 16-team, double elimination bracket. Seeding will be determined by blind draw at the Captain’s Meeting the Monday evening prior to the event.

4. Game structure may be altered at the conclusion of a bracket round due to time constraints. If altered, an announcement will be made.